Software Architecture Patterns

Client-Server Pattern

Client-server architecture is a widely used model for network communication, where a client (user or application) sends requests to a server, and the server responds with the requested data or service. This architecture can be implemented on a single machine or across different machines connected through a network.

See the diagram below for a typical client-server setup.

In a client-server architecture, the client and server have distinct roles and responsibilities:

Advantages of Client-Server Architecture

Client-server architecture offers several key advantages that make it a popular choice for network communication:

Layered Architecture

Layered architecture is a common approach to designing complex software systems by breaking them into distinct layers, each responsible for a specific set of functionality. This architectural pattern helps organize code and makes the system easier to maintain and modify over time. 

A typical layered architecture consists of three main layers: the presentation layer, the business logic layer, and the data access layer. See the diagram below for an example:

Presentation Layer

The presentation layer is responsible for displaying information to the user and collecting input. It encompasses the user interface and other components that directly interact with the user. 

The key responsibilities of the presentation layer are as follows:

Business Logic Layer

The business logic layer is responsible for implementing the business rules of the application. 

Here are the key responsibilities of the business logic layer:

Data Access Layer

The data access layer is critical to the application functionality as it facilitates data persistence and retrieval. This is the application layer that interacts with databases or other external data sources. 

The key responsibilities of the data access layer are as follows:

Pipes and Filters Pattern

The pipe and filter architectural pattern enables software systems to process data by separating processing tasks into independent components. This architecture is particularly beneficial for systems that need to handle large amounts of data.

The pipe and filter architecture consists of four main components: data source, pipe, filter, and data sink. Each component plays a specific role in the data processing pipeline.

See the diagram below for an example:

Data Source

The data source serves as the starting point of the pipeline. 

It is responsible for receiving the input data and delivering it to the subsequent components in the pipeline. The data source can be any entity that provides data, such as a file, a database, or an external system.

Pipe

Pipes are the connectors that link the components together. 

They serve the crucial role of transferring and buffering data between the components, ensuring a smooth flow of data from an upstream component to a downstream one. 

Filter

Filters are self-contained data processing units that perform specific transformation functions on the data. 

Each filter receives data from an upstream pipe, applies its transformation logic, and sends the transformed data to the downstream pipe. Filters are designed to be independent and reusable, allowing for modular and flexible data processing.

Data Sink

The data sink serves as the endpoint of the pipeline. 

It receives the processed data at the end of the pipeline and serves as the application's output. The data sink can be any entity that consumes or stores the processed data, such as a file, a database, or an external system.

Domain-Driven Design

Domain-Driven Design (DDD) is not a typical architectural pattern. It is more of an approach to software design that emphasizes the importance of understanding and modeling the domain or problem space of a project. 

Rather than solely focusing on technical implementation, DDD encourages developers to prioritize business logic and domain knowledge when designing software systems.

The core principle of DDD is to gain a deep understanding of the domain in which the software operates. This involves collaborating with domain experts, analyzing business requirements, and identifying the key concepts, entities, and relationships within the domain.

By breaking down the domain into smaller, more manageable pieces, developers can create a clear and structured representation of the problem space. This understanding forms the foundation for the subsequent design and development phases.

DDD introduces several key concepts that help in structuring the system:

See the diagram below for reference on a typical domain map.

Advantages of Domain-Driven Design

Adopting DDD offers several benefits while developing the application:

Monolithic Architecture

Monolithic architecture is a software design style that has been widely used for decades. 

It involves building an application as a single, cohesive unit rather than breaking it down into smaller, individual components. In this architecture, all the code and dependencies are packaged together, allowing the application to be deployed and run on a single server.

See the diagram below:

The key characteristics of monolithic architecture include:

Advantages of Monolithic Architecture

Monolithic architecture offers several advantages:

Disadvantages of Monolithic Architecture

Despite its advantages, monolithic architecture also has some drawbacks:

Microservices Architecture

Microservices architecture is a software design approach that involves building applications as a collection of small, independent services that communicate with each other over a network. 

Each service focuses on a specific business capability and can be developed, deployed, and scaled independently of other services in the system.

See the diagram below for reference on a typical microservices architecture:

The main idea behind microservices architecture is to break down a large, monolithic application into smaller, more manageable services. This approach offers several benefits:

Challenges of Microservices Architecture

While microservices architecture offers numerous benefits, it also introduces additional complexity. Some of the key challenges include:

Best Practices for Microservices Architecture

To ensure the success of microservices-based systems, developers should follow some best practices for designing and implementing microservices:

Event-Driven Architecture

Event-driven architecture (EDA) is a software design paradigm that facilitates fast and efficient communication between different components or services within a system. In this architecture, components communicate through events rather than direct requests or responses.

See the diagram below:

To understand how event-driven architecture works, it's essential to grasp the following key concepts:

Benefits of Event-Driven Architecture

Challenges of Event-Driven Architecture

While event-driven architecture offers significant benefits, it also presents some challenges that need to be addressed:

Stream-based Architecture

Stream-based architecture is a design approach that focuses on the continuous processing of data as it flows through a system. 

At the core of this architecture are data streams, which are sequences of data records (events or messages) that are produced, transmitted, and consumed in real-time or near real-time.

The key principles of stream-based architecture include:

Advantages of Stream-based Architecture

Stream-based architecture offers several benefits that make it well-suited for modern data-intensive applications:

Serverless Architecture

Serverless architecture is a cloud computing execution model that abstracts away the complexity of server management, allowing developers to focus on writing code and deploying individual functions or services. 

In this model, the cloud provider dynamically manages the allocation and provisioning of servers, freeing developers from the burden of infrastructure management.

See the diagram below for a high-level look at serverless architecture:

Serverless architecture exhibits several key characteristics that distinguish it from traditional server-based approaches:

  1. Event-Driven: Functions, also known as serverless components, are triggered by specific events such as HTTP requests, database changes, file uploads, or scheduled tasks. These events act as the driving force behind the execution of serverless functions.

  2. Auto-Scaling: Serverless architecture automatically scales to match the exact demand, seamlessly adjusting the number of function instances based on the incoming workload. Whether there are a few requests per day or thousands per second, the system dynamically adapts without requiring manual intervention.

  3. Pay-Per-Use: Billing in serverless architecture is based on the actual resources consumed by the function execution, rather than pre-allocated server instances. This means that you only pay for the compute time and resources used during the execution of your functions, leading to cost efficiency and optimized resource utilization.

Summary

In this article, we’ve learned about multiple software architectural patterns and their benefits in different scenarios.

Let’s summarize the key learnings in brief: